Thursday 23 January 2014

Liam Spencer.



Spencer was born in 1964 in Burnley, United Kingdom. He attended St Theodores RC High School then after completing high school, moved on to Burnley college and also the Manchester school of art and now studies at Manchester Metropolitan University. Spencers paintings are mostly focused on Greater Manchester and North West England. He has painted other parts of the world such as New York City. A popular format of his works is 'Panoramas'.

His style is very realistic yet exaggerated, I like how he has done the reflections of the lights and buildings in the roads,  the brightness of his paintings make them stand out a lot. I like the brush strokes he has used to create the right textures for the roads and buildings.

John Virtue



John Virtue was born in the year 1947 in Accrington, United Kingdom. He specializes in monochrome landscapes. He studied at The Slade School of Fine Art from 1965 to 1969. During 1971 he moved near Haslingden and  did paintings of Landscapes for 2 years then he abandoned painting for pen and ink drawings, his work was inspired by Samuel Palmer. He worked as a postman from 1978 till 1985 to work as a full time artist, he then lived in Devon from 1988 till 2000. He see's color in work as an 'Unnecessary distraction', therefore he uses black and white. He is well known for his London paintings which were displayed in the National Gallery.

I particularly like these two examples of his work as they look quite gothic, considering their color and texture. I find it interesting how he hasn't used any sense of color. From the paintings the mood seems quite depressing yet calm.

Monday 20 January 2014

David Farren Townscape.





Davids work stood out to me becaue of how realistic and expressive his work is, I like the way that he has done the lighting in his work, I like how the lights reflect onto the ground and create shadows.

Nathan Fowkes, Townscape.




Nathan is my favorite of the townscape artists I have chosen, I like how his work looks quite realistic but also looks animated at the same time, it reminds me of Dreamworks films which inspire me.

Wednesday 15 January 2014

Editing the Lion king.

Using an online photo editor to edit my pictures.

Cindy Sherman


I liked this photographers work as is it very bizarre and does not really make sense, which is why I like it.

The Lion King Remake.



I used photoshop to cut out Danielle's head using the freeform select tool then I copied and pasted her head into another image and scaled it down to the right size to recreate a humorous Lion King.

Tuesday 14 January 2014

Dot to dot Duck.

I used illustrator to create a dot to dot duck.

Using Illustrator shapes.




I first used the pen tool to draw out some shapes which diddnt work out very well, then I used the shape  tools whilst holding down the shift key which shaped them perfectly.

Wednesday 8 January 2014

35 mm SLR Cameras

The Camera
         This camera is one of the most highly developed of all cameras; the digital SLR is based on the camera.   The basic idea is using a hinged mirror to reflect the image formed by the camera lens onto a viewing screen, until just before the moment of exposure.  In a digital SLR the sensor displays the image on a screen until just before the data is saved to the memory.
         The SLR viewfinder system uses a mirror to turn the image the right way up and a pentaprism (basically a 5 sided block of glass, silvered on 3 faces) to correct the left to right reversal.   The pentaprism also offers a compact, but comfortable long optical path between the screen and the eyepiece, which are really only an inch or so apart.   This reduces eyestrain and the need for complicated wide-angled eyepiece optics.   With the SLR there is a wide selection of interchangeable lens, focusing screens and viewfinders.


 

























         The greatest single advantage of the SLR camera is total absence of parallax error.   You can see exactly what the lens will place on the film, the precise distance focused and by stopping down the lens, the limits of depth of field and as lens are interchanged the new field of view is automatically visible on the screen.   The camera can be attached to a telescope or microscope or be fitted with diffusers and masks over the lenses and you are still able to see the precise image the lens will produce.   The SLR camera also has solid state through the lens metering, zoom lens and motor drives.   There is an ever-widening equipment system built around the SLR camera.
         A basic SLR camera consists of a lens and a body, which incorporates a viewfinder, film speed dial, shutter release, film advance lever, exposure counter, rewind knob, rewind release button, mirror, focusing screen, pentaprism, and built in through the lens metering system.


 






 








Operation of the 35 mm SLR CAMERA
  
1.    Set the ISO number on the Film speed dial usually on the shutter speed mounting.
2.    Look through the viewfinder, turn focusing ring on lens barrel until important subject material in view  appears sharp.
3.    Select appropriate shutter sped or aperture according to visual requirements, i.e. to stop or accentuate movement, or to increase or decrease depth of field.
4.    Select mid tone grey of subject avoiding incorrect readings caused by very dark or very light areas.
5.    Adjust either shutter speed or aperture until 'floating' indicator needle in viewfinder is centered between the plus and minus indicators. (Some cameras will have lights rather than a needle – green light is correct).   The camera is now set to correct exposure.
6.    The picture area covered corresponds to the edge of the viewfinder frame.
7.     
Check focus, compose image and gently release the shutter, then wind lever through to next frame.

























Camera lens.

Camera Lens




The aperture controls how much light hits the film.   The aperture is the hole that lets the light in.   The bigger the hole then the greater the amount of light that is let in.  By irony the system for indicating the size is the larger the number then the smaller the hole, therefore f4 is larger than f11.


Shutter Speed




        
The shutter controls how long the light is allowed to strike the film.  This is usually in fractions of a second.



Exposure



         Correct exposure is a balance between how much light is allowed to hit the film and how long it is allowed to hit the film.   This means that there are several correct settings for any light level.   This can allow for a choice in the combination of f-stop and shutter speed.

The figure project brief sheet.

UAL Diploma in Art & Design L3
The Figure Project
Start date: Nov 6th   2012
                                                                                           Date for final assessment Units 2,3,5,&,6:Feb 25nd    2012
                                                                                                 Interim assessment Units 2,3,5,&,6:Dec 17th     2012



Project theme: Figure                       
Project title: Narrative Photography
UAL project units: Unit 2: Introduction to research skills.  Unit 3: Introduction to critical & contextual awareness.
Unit 7: An integrated approach to time based problem solving.
Assignment Tutors: Kim Stuttard, Carlton Watt.








Rationale and assignment

This project encourages you to experiment with film photography as a tool to explore narrative, responding to the theme of the Figure. You will expose, develop and print your photographic images. These outcomes will be translated into small tasks to help you form and develop a personal workbook, plus portfolio work.


Task 1
To help inform your practical work you need to research historical/contemporary photographers who explore narrative photography in their work. See list of potential contextual sources.

Task 2
Chose a theme you want to explore in your work. Think about any props you may need, camera angles and locations. Record your developing ideas.

Task 3
Using film photography produce a selection of photographs exploring your chosen theme. These can involve experimentation with various shutter speeds and need to capture your chosen narrative. Record your working processes.

Task 4
Develop your film and print the most successful photographs. Include in your workbook all examples of test strips etc and record your working processes.

Task 5
Mount the most successful photographs and produce an evaluation analysing your practice and influences.

Work needed for assessment
Sketchbook work visually recording your practical development and experimentation, analysis of your ideas and practical investigation and annotated contextual research. Final mount and evaluation.








Critical and contextual references
To support your research and development of ideas you are advised to refer to some of the following:

Websites




Books.
Go to the library it has a large selection of photography books.
Artist
Cindy Sherman
Jeff wall
Sandy skoglund
Duane michals
Gregoery crewdson
Lucy Fiddian-Green

Other references that you have found. 



Unit Assessment Criteria


Unit 2 Introduction to research skills in art & design
Unit 3 Introduction to critical and contextual awareness in art & design
Assessment Criteria
The candidate can:
Assessment Criteria
The candidate can:
1.1    Critically compare a range of research tools, methods and skills

1.1    Critically compare a range of critical perspectives that influence the analysis of art & design
1.2    Apply knowledge of critical perspectives to the analysis of a range of art & design activities
1.3    Apply knowledge and understanding of a range of critical
perspectives to support own art  design
2.1   Critically compare a range of primary and secondary research sources
2.1    Critically compare a range  of contexts within which art & design is positioned
2.2     Apply an understanding of a range of contextual parameters to support own creative development
3.1    Apply research tools, methods and skills to record and interpret information and develop ideas for creative outcomes.
3.2   Evaluate the effectiveness of research tools, methods and skills to develop ideas for creative activities.

Unit 7: An integrated approach to time-based problem solving in art & design
Assessment Criteria
The candidate can:
1.1 Analyse the requirements and parameters of a time-based problem in art and design
1.2 Apply research activities to support solutions to a time-based problem in art and design

2.1 Demonstrate the ability to plan, organise and prepare solutions to a time-based problem in art and design
2.2 Apply practical skills, understanding and methods to solve time-based problems in art and design

       3.1 Analyse the effectiveness of solutions to time-based problems in art and design